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[FREE] The Atlas of Food : Who Eats What, Where an

Erik Millstone,Tim Lang,: The Atlas of Food : Who Eats What, Where and Why

The Atlas of Food : Who Eats What, Where and Why


Description

Now completely updated, this award-winning atlas maps every link of the food chain, from farming, production and retail to the food on our plates. It also investigates how, in an era of new technologies, globalized food trade and even plentiful supply, millions remain hungry. Topics include: * Prices and Shortages * Malnutrition * Dietary Changes and Increasing Obesity * Climate Change Impacts * Industrial Farming * Live Animal Trade * GM Crops * Fertilizers and Pesticides * Organic Farming * Land Rights * Trade Justice * Fast Food and Additives

-Guide Includes: Complete Extras chapter reveals all unlockables, emblems, explanation of the records system, Achievements and special game modes; developer Behind-the-Scenes section; dedicated Art section packed with exclusive material direct from the development team; complete Inventory chapter and complete Bestiary chapter Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building The Atlas of Food : Who Eats What, Where and Why free epub game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.{-String.Spintax-|-Guide Includes: Complete Extras chapter reveals all unlockables, emblems, explanation of the The Atlas of Food : Who Eats What, Where and Why download ebook records system, Achievements and special game modes; developer Behind-the-Scenes section; dedicated Art section packed with exclusive material direct from the development team; complete Inventory chapter and complete Bestiary chapter Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.|}


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Author: Erik Millstone,Tim Lang,
Number of Pages: 128 pages
Published Date: 01 Aug 2012
Publisher: Taylor & Francis Ltd
Publication Country: London, United Kingdom
Language: English
ISBN: 9781844074990
Download Link: Click Here
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